:: To help visualise
the model later and UCS icon better, turn on
shading -SHADEMODE- and use the
Gouraud option. |
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:: Next, to make
editing easier, turn on both UCS icon and UCS
display
@ ORIGIN. Pull down the VIEW menu. |

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:: Now draw a POLYLINE box, making sure
it's CLOSED. If it's open then it will not EXTRUDE. |
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:: Now EXTRUDE
the
POLYLINE making sure to
read the command line carefully at each step, do
not use a taper angle.
Command: extrude
hit enter
Current wire frame density:
ISOLINES=4
this will come itself,
it's the density in the wireframe view
Select objects: 1 found
Select objects:
hit enter
Specify height of extrusion or [Path]: 100
Specify angle of taper for extrusion <0>:
hit enter |
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:: The extrude is
now evident, but since we are in the WORLD UCS
PLAN VIEW at the moment, we can tell it's 3D. |
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:: Pull down the
view menu and turn the view into a 3D SE
Isometric View. |
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:: Now it's obvious
we are in 3D. Well done if you got this far first
time ! |
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:: Now you should
see that the UCS icon has soun round and is
showing a 3D axis, with Z up. This is the EXTRUDE direction. |
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:: Now draw a line,
I used ORTHO as well, 150mm in the 'Y' direction.
If you are unfamiliar with X,Y,Z Co-Ordinate
entry then use ortho-snap and 'from the last
point'. This will be used to construct the REVOLVE later.
1) snap to the bottom right of the box
2) type @0,150,0
This depends on what you have your COORDS set at, I use 2. |
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:: Now copy the
extruded box dropping it at the end if the 150
line. |
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:: Now you should
see the boxs as below, with the 150 between but
snapping to the 150 line. |
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:: Now you draw a
rectangle, fig12, on top of the right hand
extruded box, fig13. You must use osnap or
co-ordinate entry. OSNAP makes life quick
and easy here. |
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::
Now
MOVE the line up to
the midle of the top of the boxes. I used
midpoint snap. Also copy and ROTATE the line through
90 degrees, or just draw one as below. This new
line, bottom-left to top-right, will be the 'axis
of revolution', the bit we will REVOLVE about. |
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::
Now
REVOLVE
the rectangle
you drew in fig 13, about the axis from before.
Command:
revolve
hit enter
Current wire frame density: ISOLINES=4
Select objects: 1 found
Select objects:
Specify start point for axis of
revolution or define axis by [Object/X (axis)/Y
(axis)]:
this should be the new line,
bottom-left to top-right
Specify endpoint of axis:
somewhere
else along the same line
Specify
angle of revolution <360>: 180
not
the default 360 but half a circle
|
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::
Now
change layers to see the different bits. |
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::
Now
show off and do some cool
profiles like below, remember they should be
CLOSED. |
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::
This is the profile I used
for the extrude in Fig17. |

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| :: Extruded and
copied up profile for revolving. |

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| :: Revolved |

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| :: Looks
cool shaded. |
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::
Try drawing a wheel like
profile. |
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::
Wheel like profile. Note
the large gap between the profile and the axis
line. This creates the Hole in the wheel once
revolved. |
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